Hoopsnake Experiments:Mesh Splitting
For those who don’t know, hoopsnake is a component for grasshopper that allows the user to perform recursive operations. This has been consistently on the wishlist for features within grasshopper. This is the first time I’ve been able to experiment…
Interconnected Loops: Part 2
This is the final product of our interconnected wall experiment, minus the interconnecting bit. Due to time and access to the router this was the most that could be completed. The process after it was cut on the router involved…
Interconnected Loops: Part 1
The interconnected wall stems from work originally proposed by Erwin Hauer, this example has been reworked in grasshopper and tested physically on a cnc milling machine. The definition is used to design panels which do not collide with each other. It uses curves…
Flocking:Birds and the Like Part 3
In my previous articles, my exploration of flocking has remained in the realm of a diagram. This iteration is the first step in taking those conceptual thoughts and brining them to a more architectural level. My previous diagrams generated a logic. …
Flocking:Birds and the Like Part 2
These are the iterations of the previously discussed grasshopper definition. The system on the left has its ratios(see first article) set to change at each iteration starting at .3 moving towards .8 and then returning to .3 at even intervals….
Flocking:Birds and the Like Part 1
Flocking is the subtle organization of part to part relationships. One of the most common examples of this is obviously flocks of birds, such as the starlings at Otmoor(see video after the break). Flocking in that case consists of a…
