Hoopsnake Experiments:Mesh Splitting
By Liam Morrow, December 22nd, 2011,in Architecture, Grasshopper, Tutorials »Tags: Axon, Grasshopper, Hoopsnake, Optimize, Parametric, System | No Comments »
For those who don’t know, hoopsnake is a component for grasshopper that allows the user to perform recursive operations. This has been consistently on the wishlist for features within grasshopper. This is the first time I’ve been able to experiment with the new component. You can download the new component along with a large amount of tutorial files to help you get off the ground at http://www.volatileprototypes.com/projects/hoopsnake/.
My exploration focuses on the base features. It takes a starting value adds to it consistently until it reaches a limit threshold set in my initial variables. These values are used as seeds to generate a varying topology that is then confined and split from a box. The result is a continuous list of varied objects. The benefit being that now I can filter down the list to desirable solutions.

Download Mesh Form Generator
Note:Version of Grasshopper Used-(Grasshopper 0.8.0063)
Version of HoopSnake Used-(HoopSnake 0.6.1)
Rhino Trick: Axonometric
By Liam Morrow, February 16th, 2010,in Tutorials »Tags: Axon, Rhino | No Comments »
This little macro is really sweet for skewing rhino models into axonometrics. Its important to note however that this will actually skew your model, save your model before you do this.
Just paste the following text into your menu bar:
! _Select _Pause _SetActiveViewport Top _Rotate 0 30 _SetActiveViewport Right _Shear w0 w0,0,1 -45 _SetActiveViewport Top _Zoom _All _Extents
