Hoopsnake Experiments:Mesh Splitting
For those who don’t know, hoopsnake is a component for grasshopper that allows the user to perform recursive operations. This has been consistently on the wishlist for features within grasshopper. This is the first time I’ve been able to experiment…
Interconnected Loops: Part 1
The interconnected wall stems from work originally proposed by Erwin Hauer, this example has been reworked in grasshopper and tested physically on a cnc milling machine. The definition is used to design panels which do not collide with each other. It uses curves…
Tutorial Update:Perforated Panels
This definition was designed to facet any surface, into a grid that can the be divided up into perforated panels. I’ve included the grasshopper file for people to play with, all thats required from rhino’s end is a series of curves to…
Flocking:Birds and the Like Part 3
In my previous articles, my exploration of flocking has remained in the realm of a diagram. This iteration is the first step in taking those conceptual thoughts and brining them to a more architectural level. My previous diagrams generated a logic. …
Tutorial:Circle Panels
This Grasshopper definition uses a grid of points to generate a series of curves that respond to an attractor point. This definition is a great example of using really simple and basic concepts of parametrics to accomplish a more complicated goal. Essentially, all…
Flocking:Birds and the Like Part 2
These are the iterations of the previously discussed grasshopper definition. The system on the left has its ratios(see first article) set to change at each iteration starting at .3 moving towards .8 and then returning to .3 at even intervals….
Flocking:Birds and the Like Part 1
Flocking is the subtle organization of part to part relationships. One of the most common examples of this is obviously flocks of birds, such as the starlings at Otmoor(see video after the break). Flocking in that case consists of a…
