Hoopsnake Experiments:Mesh Splitting
For those who don’t know, hoopsnake is a component for grasshopper that allows the user to perform recursive operations. This has been consistently on the wishlist for features within grasshopper. This is the first time I’ve been able to experiment…
Interconnected Loops: Part 2
This is the final product of our interconnected wall experiment, minus the interconnecting bit. Due to time and access to the router this was the most that could be completed. The process after it was cut on the router involved…
Interconnected Loops: Part 1
The interconnected wall stems from work originally proposed by Erwin Hauer, this example has been reworked in grasshopper and tested physically on a cnc milling machine. The definition is used to design panels which do not collide with each other. It uses curves…
Tutorial:Circle Panels
This Grasshopper definition uses a grid of points to generate a series of curves that respond to an attractor point. This definition is a great example of using really simple and basic concepts of parametrics to accomplish a more complicated goal. Essentially, all…
Tutorial Update:Grasshopper Louvers
I’ve just uploaded a new tutorial based around the grasshopper plug-in for rhino, Louver Tutorial. For those who don’t know about grasshopper, visit this link (Grasshopper). In short, grasshopper is a plug-in for rhino that is used to generate parametric…
Flocking:Birds and the Like Part 2
These are the iterations of the previously discussed grasshopper definition. The system on the left has its ratios(see first article) set to change at each iteration starting at .3 moving towards .8 and then returning to .3 at even intervals….
